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Michael en voix off - 613

ÉPISODE 613 | GUET-APENS

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VO : Spies are trained to deal with catastrophic events. They're taught to separate how they feel from what they need to do, but some circumstances are so extreme that separation is impossible. Then, even a seasoned operative, will have the same response as everyone else: horror, disbelief, shock.

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VO : If you need to escape a building that's being locked down speed is key. There's a small amount of time when the authorities coordinate their efforts. Intelligence operatives are trained to take advantage of that window. Of course, when the person in charge of locking down the building is also a trained intelligence operative, that window may get closed before you can use it.

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VO : Once a location is completely locked down the only thing hiding does is delay your capture. To get out you need to generate action to keep security off balance and on the move. And the only way to do that is to come right out in the open.

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VO : Once you get a security team moving your best chance to escape is to move with them. If they don't know your face you can hide in plain sight. If they do know your face you have to get a little more creative.

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VO : If you need to escape a parking garage the limited exit points can be a problem. Of course with the right large-body, older-model car you can create your own exit point.

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VO : Making an escape in an urban environment is as much about precisioin as it is about power. You need a car that can make sharp turns and accelerate quickly. But even when you're in a fast car, if the numbers aren't in your favor, your focus has to change from out-running to out-smarting.

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VO : An RF transmitter can broadcast audio up to three miles away, but a bug with that range needs a steady power source – like the wiring to the lamp above a license plate. It takes a little longer but when you're trying to save a friend, it's time well spent.

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VO : There's a reason spies try not to involve family in operations. The strain of waiting of waiting, worrying and wondering can drive a trained agent to the brink much less a civilian. And, of course no matter how bad a situation is – it can always get worse.

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VO : During an operation you never want to make a move until everyone is on the same page, but sometimes you have no choice. When someone on your team gets a surprise you have to hope they realize there's a plan in motion and they can find a way to be part of it.

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VO : The best place to rescue a prisoner in transit is at a choke point. A place where you can force the action into a narrow zone that you can control. Well timed, synchronized blasts on both sides of the choke point can separate the vehicles, isolate the person you are trying to retrieve and create an effective barrier. And when you add covering fire your opposition will worry more about staying alive than stopping your escape.

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VO : Once authorities have flagged a cell phone they can access every relevant piece of information stored on the device.

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VO : Thwarting a breech attempt typically involves meeting force with force. But, if you wanna buy yourself time without hurting anyone you don't need firepower, you need a diversion. Without a blasting cap C-4 is really just flammable clay. Luckily C-4 doesn't have to explode to be useful. When your goal is to scare people without killing them, a flaming block of C-4 stuffed with bullets will do just fine.

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VO : A spy gets used to having enemies, it's just part of the job. But, you never expect to be hated at home. When your own country thinks you're a traitor everything changes. Allies become enemies and the people who used to fight at your side become the ones who want to hurt you the most.

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choup37, 19.04.2024 à 19:45

Maintenant j'en ai plus que deux, je joue aussi sur kaa

CastleBeck, Hier à 11:48

Il y a quelques thèmes et bannières toujours en attente de clics dans les préférences . Merci pour les quartiers concernés.

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